Sony Unveils Adaptive Controller for PlayStation 5
By Michael Franz for New Mobility
In January Sony unveiled Project Leonardo, a new adaptive controller in development for PlayStation 5. Designed with input from accessibility experts and organizations dedicated to making gaming accessible, Project Leonardo is a customizable adaptive controller composed of a pair of circular gamepads with buttons around the perimeter and an analog stick that can be adjusted to be closer or farther from the gamepad. To create a system that suits your needs, you can combine two Project Leonardo controllers with a DualSense controller, or customize Project Leonardo with a variety of analog stick caps and buttons that come with the gamepads. With four 3.5 mm auxiliary ports, you can add components like joysticks, switches and extra buttons that are easily customized via button mapping and three customizable control profiles.
“Because players can customize Project Leonardo according to their needs, there is no one ‘right’ form factor,” said Sony Interactive Entertainment designer So Morimoto. “We want to empower them to create their own configurations. … I am excited that the design will be completed through collaboration with players rather than presenting them with a single form factor.”
Project Leonardo does not have pricing or a release date yet, but more information can be found at opens in a new windowPlayStation Blog.